Introduction
Design and development of robotic head has goal of developing research platform for interactive features in robotics, performing basic head and eye movements like a human head. Although there are large numbers of researches are going on regarding this topic, as far no one was able to develop a completely humanoid robotic head with perfect interactive features.
Project scope
Main objectives of the project are design of a robotic head with basic head motions and vision with movable eyes, development of coordinated head - eye movements and development of the robot head for interactive features.
Modeling of robotic head with close resemblance to a human head, construction of mechanical and electrical designs and software development testing and calibrations are the parts of the project. At the beginning, existing robotic heads and human bionomical data were studied and considering them robotic head is designed with appropriate specifications. A kinematic analysis has been carried out for the robotic head using the Euler angle method to determine the trajectory of a pre-specified point on the head with the variation of rotational angles of actuating motors in the neck section.
Robotic head is incorporated with 6 DOFs. It has 3 DOFs for the neck section and 3 DOFs for the eye movements. This has given the robotic head the capability to reproduce natural human head/eye motions to a higher degree. Binocular vision has been achieved using two cameras and vision based social interactive features are proposed to be implemented on the robotic head. The control and processing system has been divided in to two parts as a station computer for image processing and a micro controller for the other control and processing tasks.
features on anthropomorphic robotic heads are tracking and following a human hand which moves in front of the head is a more sophisticated social interactive feature and this can also be used in developing further interactive features such as hand gesture recognition and responding to them. Because of that, initially, tracking and following a human hand with coordinated head/eye movements has been selected as the interactive feature to be incorporated in to the robotic head.
Conclusion
The proper positioning of actuators and vision hardware has been discussed with due attention to the related bio-mechanical constraints and requirements. This is currently in the actual construction phase and once the construction is complete, it can be used as a research platform for developing socially interactive features.
Supervised by: Dr.Buddhika Jayasekara
Group members:
M.H.C.Lakshan | L.H.H.Madurangi | M.K.B.S.Munasinghe |M.A.V.J.Muthugala